One readable arena
Four players, clear danger, quick rounds.
Blast Room is built around the classic grid-bomb loop: place a charge, carve lanes, collect upgrades, then make one sharp escape before the blast lands.
The current app supports touch controls, keyboard/controller play in the web build, local practice against bots, and room-code multiplayer.
Local practice Room-code multiplayer Kick and throw powerups No account required
Private by default
Play without an account, ads, or tracking SDKs.
No account
Players can practice locally or use temporary room codes for online matches. The app does not require sign-in.
No ads or tracking
Blast Room does not include advertising SDKs, tracking SDKs, analytics SDKs, or in-app purchases.
Gameplay data only
Online multiplayer sends the room code, generated display name, and real-time gameplay state needed to run the match.
Guangyu Song
Blast Room is being prepared for the App Store.
For support, testing, or privacy requests, contact blastroom@guangyusong.com.